Confusing, but not necessarily of concern. Unlike EA essentially saying that all games should and will be online multiplayer games.
Obviously, I'm big on single-player gaming. The tags over there on the right alone show that I've put more time into Bioshock and the Fallout games this year than is probably healthy, in addition to the pile of DS and adventure games I've gone through (and obsessed over). I do not particularly think that the introduction of other people into my favorite titles would improve the experience. Actually, a commenter at Kotaku summed it up beautifully:
This just in: Random House are changing their focus to books you can only read while some idiot reads over your shoulder, whilst swearing, pointing out obvious plot developments and occasionally teabagging the user.
Their spokesperson was quoted as saying "Communal interaction is where the innovation, and action, is at."
Rumours abound the firm are also researching the development of a proprietary e-reader device that will only function whilst connected to a headset, through which a thirteen year-old American will continually, aggressively question your sexuality.
Realistically, I don't think single-player narrative gaming is ever completely going away. But the introduction of massive online, networked gaming has created a definite casualty. I've started to write before about the home co-op multiplayer experience recently. I have noticed that I am hardly the only gamer lamenting the lack of decent single-sofa co-op titles these days. There are many that are appropriate for younger children, and many that are appropriate for groups or parties, but very few that suit a pair of people who don't want to compete with each other directly (as in the case of married gamer couples, for starters). And I've also mentioned my personal views on competitive games.
But after we finished the Uncharted games, the wave of Christmas sales and deals came upon us, and we ended up with a copy of the LittleBigPlanet Game of the Year edition for about $16. Now this is true co-op gaming!
I don't think either of us have the patience and dedication right now to go about creating levels, but between the ones in the game and the sheer number available from the community, it's got plenty to entertain us. It's accessible and non-competitive. And it's cute.
In fact, all of the co-op multiplayer offline games I've played in many years have been "cute." There's the Lego franchise -- Star Wars, Indiana Jones, Harry Potter, take your pick -- and there's LittleBigPlanet, and there's... well, I don't know. In time (Valve Time) there will be an element of Portal 2, but that's online and involves multiple Steam accounts.
So I guess my non-competitive self will keep handing off the controller with my husband and other gaming partners for quite some time to come, every time I get tired of cute and kid-friendly titles.