Readers will notice that posting has been extremely light and sporadic this year. It's not that I've lost interest in games, or in writing. It's that I've gained this:
Her name is Miranda Claire Cox. I spent all of 2013 (and a little bit of 2012) growing her from scratch and she joined the world at 7:49 a.m. on Thursday, August 15.
The combination of pregnancy and finding and settling into a new job took up the bulk of my physical and mental energy over the past six months. And the combination of recovering from (an unexpectedly surgical) birth and learning who this little person is (and how to keep her fed) is taking up all of my mental and physical energy now.
I do plan to return to sharing my thoughts on games and gaming. There's a lot going on to investigate, question, and think about. A new console generation is coming in a couple of months, and that changes the commercial landscape. There's more than ever going on in art, experimental, non-commercial, and indie gaming. And frankly, parenthood in general and motherhood in particular are changing my focus and perspective. The dadification of games and Boobjam in particular have my attention. I know plenty of men in gaming and writing with kids, but almost no women with kids, and there are reasons for that. There are systems and narratives and prejudices that need poking into, and I plan to keep poking into them.
But not this week, or this month, or probably the month after. This time's for my family, which I now have, and that is an incredible feeling.