There is a brief list of reasons why I should probably not have been allowed to buy Fallout: New Vegas.
- I am a completeist. I can leave no quest undone!
- See #1. Even if two quests are diametrically opposed and mutually exclusive (if A is "Go kill B" and B is "Go kill A"), I will probably try my hardest to complete both before I give up and pick one.
- I am an explorer. I can leave no corner of the map uncovered!
- I am an adult with a full-time job and a partner.
I am between 45 and 50 hours into the game, somewhere around level 24. I have recruited all 8 possible companions, completed 20 achievements and a pile of Challenges, and am still only maybe 50% through with what I want to achieve in this game. I am still playing my first character through and other people have already rolled their evil toon and completed *that* game.
At this rate it'll be 2012 before I get to play anything else and by then I'll be in Bioshock Infinite. Which at least will probably go straight start to finish like the first two and leave me off my own just-one-more-location, just-one-more-quest hook.
I'm impressed with a lot of elements of New Vegas, though. The whole cycle of drugs, prostitution, and gambling in New Vegas is handled with more personality and nuance than I've come to expect from gaming. RedJenny once asked me what was different playing a female Wanderer in Fallout 3, and of course I had no idea because I've never played a male one. The same is true so far of New Vegas but given all of the options, and the Perks and such, I suspect it's actually the exact same game for both a male and a female Courier -- including who's available for seduction and so on.
If I ever finish the game I'll write more about it. And until I do finish it, I'm not going to get to play much else. Except Uncharted 2, which we started yesterday and I enjoy yelling at. ;)